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10.4. Verbs and their actions
Standard.adl declares the following verbs, and initial-
izes their PREACT and ACTION routines to (usually)
fairly simply-minded defaults.
n, s, e, w,
ne, se, nw, sw,
up, down,
enter, exit,
get, put, take, drop,
wear, remove,
verbose, terse,
open, close,
lock, unlock,
move, break, rub, touch,
throw, read, burn,
examine, look, inventory,
quit, restart,
save, restore, script,
turn, douse, light,
wait, again, go;
The following verbs have special semantics and redefin-
ition of their PREACT or ACTION routines should be
avoided:
NOVERB NOVERB (which is predeclared by ADL) is
the verb returned by the parser if the
player's sentence contained no verb.
Standard.adl initializes the PREACT of
NOVERB so that appropriate requests for
more information are generated.
put "Put" transforms itself into "drop" then
calls the PREACT of "drop".
get "Get" transforms itself into "take" then
calls the PREACT of "take".
take "Take" determines whether the sentence is
one like "Take all but the sword and the
shield". If it is then a list of objects
is built up which are then taken. If
not, the normal semantics apply. If the
programmer wants an action to be per-
formed by the "take" ACTION, the routine
TakeAct should be defined.
drop "drop" may be used in sentences like
"Drop all but the book." If it is so
used, a list of objects is created which
are then dropped. If the programmer
wants an action to be performed by the
"drop" ACTION, the routine DropAct should
be defined.
go If "go" is used in a sentence like "Go
north", the Verb is changed to "north"
and the Dobj and Iobj are set to NULL.
This only applies to the direction verbs
"north", "south", "east", "west",
"northeast", "southeast", "northwest",
"southwest", "up", and "down".
again If the standard actor action is in
effect, the Verb "again" will never be
called or seen by Objects since it is
replaced by the previous sentence.
In addition to declaring the preceding verbs,
standard.adl declares the following equivalences:
g = again;
z = wait;
l = look;
u = up;
d = down;
north = n;
south = s;
east = e;
west = w;
northeast = ne;
northwest = nw;
southeast = se;
southwest = sw;
put on = wear;
take off = remove;
turn on = light;
turn off = douse;