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2.5. Numbers
There are two forms of numbers in ADL: compile-time
numbers and run-time numbers. Compile-time numbers exist in
the ADL source code for the scenario and may be any integer
in the range of -32768 to 32767 inclusive. Run-time numbers
are those which are typed by the player. Run-time numbers
are transformed into a string consisting of the ASCII
representation of their digits. A negative string ID is
then returned for eventual use by the ADL program.