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2.5.  Numbers

     There are two forms of numbers  in	 ADL:	compile-time
numbers	and run-time numbers.  Compile-time numbers exist in
the ADL	source code for	the scenario and may be	any  integer
in the range of	-32768 to 32767	inclusive.  Run-time numbers
are those which	are typed by the player.   Run-time  numbers
are  transformed  into	a  string  consisting  of  the ASCII
representation of their	digits.	 A  negative  string  ID  is
then returned for eventual use by the ADL program.